High detailled ZBrush Basemesh I use for any kind of project and study, realsitic or stylized.
The clean topology makes it easy to sculpt, ideal to increase anatomy skill and for future animations.
Including :
- High Resolution subtools with subdivision levels
- Body, Hair, Eyes, Teeth, Tongue, Underwear
- Polygroups and Clean topology
- Polypaint
- Clean UVs
OBJ polygroups fix