Human Basemeshes - Game Ready

Game ready basemeshes ideal to bring your projects to life, fully rigged and skinned, with edge loops for clean deformations and compatible with Mixamo animations.

Can be integrated in any Game Engine (Unity, Unreal,...) and provided with the Toolbag 3  setup scene.


Including :

  • Game Ready Rigged Maya Basemesh ( 2018 )

- 11304 triangle count (Male) / 15278 triangle count (Female)

- Topology for animation

- Body, Hair, Eyes, Teeth, Tongue, Underwear

- Skeleton Mixamo ready

- Clean UVs


  • PBR Texture Sets PNG

-  4  Sets / Character : Head, Body. Hair, Underwear

- 2048 x 2048 Color + Normal + Rough + Metal + Ambiant Occlusion + Thickness


  • Marmoset Toolbag 3 scene

- T-Pose and Posed model

- Lightning setup

- Materials setup


  • Rigged FBX Basemesh
  • Static OBJ Basemesh

Release Notes

FBX file format fix

Standard Use License
$65
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

Learn More
Files (10)
FemaleBasemesh_Rigg
ma /
1.7 MB
FemaleBasemesh_Maps
zip /
43 MB
FemaleBasemesh_GameMesh
obj /
1.1 MB
FemaleBasemesh_Toolbag
tbscene /
1.8 MB
MaleBasemesh_Toolbag
tbscene /
1.3 MB
MaleBasemesh_Rigg
fbx /
570 KB
MaleBasemesh_Maps
zip /
48 MB
MaleBasemesh_GameMesh
obj /
840 KB
MaleBasemesh_Rigg
ma /
2.4 MB
FemaleBasemesh_Rigg
FBX /
1 MB