In this bundle you will find a full Character and all the Source files, from High Resolution sculpt to Textured Game model. It meets all the industry standards and can help uderstanding the character creation pipeline for Video Game.
I use this Basemesh for any kind of project and study, realistic or stylized. This is a solid base to bring any project to life.
The high detailled ZBrush model has a clean topology with polygroups, easy to sculpt and ideal to increase anatomy skill.
The Game model is fully rigged and skinned, with edge loops for clean deformations, compatible with Mixamo animations and is provided with the Marmoset Toolbag setup scene.
Also provided with the Substance source file, to allow any kind of texture customization.
- High Resolution subtools with subdivision levels
- Body, Hair, Eyes, Teeth, Tongue, Underwear
- Polygroups and Clean topology
- Clean UVs
-15278 triangle count
-Topology for deformations
- Skeleton Mixamo ready
- Clean UVs
- 4 texture Sets : Head, Body. Hair, Underwear
- Fully layered file
- 4 Sets : Head, Body. Hair, Underwear
- 2048 x 2048 Color + Normal + Rough + Metal + Ambiant Occlusion + Thickness
- T-Pose and Posed model
- Lightning setup
- Materials setup
Substance painter file fix
For personal use and one commercial project (up to 2,000 sales or 20,000 views).Tutorials
One copy to be used by a single user.Installable Tools
One installation by a single user.Learn More